S y n t h Ξ s i s
Electronic music producer and VST3 plugin developer since 2011 — Drum & Bass, Urban Electro, and the hardware-modeled compressors built along the way.
Latest single Refined/★ 5.0 Sabotage 76 on KVR/M76 · €59 free this week/8 VST3 plugins
Custom pΛtchΞs · MΛssivΞ X & SΞrum · No prΞsΞts
N Ξ w s
M u s i c
P l u g I n s
[ SIDΞ KΞY SYS†ΞM ]
Every Nuke plugin runs on the same core: a feed-forward compressor engine, built once and re-tuned for a different job each time. Mk1 is the raw version. Multiband splits it into three bands, free forever. Mext takes that same split further with a Linear Phase crossover and full sidechain control. Same DNA, different shape.
The Nuke series doesn't chase transparency. It's designed to sit close to real hardware: feed-forward topology, harmonic stages, calibrated saturation. Not transparent by default, but every stage can be dialed back until it is.
Dynamics, refined. The feed-forward compressor that started the whole series: smooth glue when you want it, real teeth when you don't. Free demo available.
📄 User manual (PDF)
The Nuke Mk1 engine, cloned into three independent bands, free, permanently. Consider it the demo for Mext below: same core, fewer toys. Read the reviews on KVR.
📄 User manual (PDF)
Same three-band Nuke engine as Multiband, grown up: a Linear Phase crossover option for surgical work, a full X/Y sidechain frame so you decide exactly what triggers each band, and a deeper preset library. Try Nuke Multiband first, upgrade when you outgrow it.
▸ Mext on KVR Audio
Every Sabotage plugin runs on the same core: a feedback FET compressor with no Threshold knob at all. You just shove the Input up until the detector screams, and the compressor does the rest, exactly like the hardware that made engineers develop a healthy fear of a single red button. Sabotage is the original, one band, full commitment. M76 Sabotage takes that same detector and splits it across three fully independent bands, so your low end and your cymbals can each hold their own grudge instead of fighting over one Threshold that was never there to begin with.
No Threshold knob. Push Input until the detector begs for mercy, pick a ratio up to All Buttons In, and let the FET do what FETs have always done best. Sidechain high-pass included, for when the kick doesn't need a say in this.
▸ Sabotage 76 on KVR Audio
Three bands, one 1176-style feedback FET beast per band. No numeric Attack or Release, just a dedicated X/Y pad you drag until it hurts. €59, free this week only, then it's back to full price.
▸ M76 Sabotage on KVR Audio
Eight meters, one plugin, zero excuses left for mixing blind: spectrum (Mid/Side, clickable bands), VU, oscilloscope, vectorscope, panorama heatmap, loudness and multiband correlation.
📄 User manual (PDF)
A spectrum analyzer that actually tells you the truth. 15/31/62-band modes, LUFS metering for streaming, broadcast and cinema, plus Mid/Side analysis. No opinions, just numbers.
▶ Get it on KVR Audio
Transient meter and soft clipper, married. Six clipping modes (Soft, Tape, ASAT, Limit, Hard) so your peaks get exactly the kind of talking-to they deserve.
▶ Get it on KVR Audio
Every tool is carefully designed, measured, tested and calibrated with meticulous attention to precision, stability and measurement consistency. Every control is tuned to deliver predictable behavior, repeatable results and a workflow you can trust, whether working on a single track or a full mastering session.
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P r Ξ s s k i t
Electronic music producer
Based in France · Active since 2011
Synthwave · Hypnotic Ambient
Sound Design · Wavetable Synthesis
Fallen Empires · MIXBUSTV
Light Over Paris · Kerli
KAA Production
Tools : Cymatics · Native Instruments
Full biography
I began exploring synthesis in 2004 with a KORG EMX-1, ESX-1, and a Mackie Onyx console. Since then, my work has evolved alongside digital technologies, constantly pushing the boundaries of sound design. I started with Cubase SX and first-generation plug-ins (Battery, Massive, impOSCAR), gradually moving toward modern wavetable synthesis and advanced plug-in ecosystems.
Today, I focus on complex sound design combining wavetable synthesis, modulation systems, and oscilloscope-based visualization to craft unique sonic signatures.
Alongside production, I have worked as a sound technician for live stages, audio engineer for live TV broadcasts, and in acoustic studios and measurement environments. After many years within Polymorph Music, I paused my career. Back since 2025, rediscovering my tools with renewed energy and curiosity.
Plug in, press play, enjoy the ride.
At the origin of SIDE KEY, the project was not a solo ship. It was a duo construct by two students in audiovisual craft, Mikshake and Gael, sharing the same desire to sculpt sound as matter rather than mere music. Over time, as roads diverged and ventures split, I chose to continue the journey alone, not as a continuation but as a rewrite. SIDE KEY became a solo architecture, where every frequency became a decision, and every silence a design choice.
Behind the sound design and controlled sonic identity lies a deep technological layer. From a young age, I was drawn to computer systems, code logic, and creative hacking as a way to understand and reshape reality. That curiosity now feeds directly into production, software design, and audio engineering. Recently, this architecture has extended beyond music. I have been integrating coding workflows and building custom AI nodes as an extension of the same creative logic that drives my sound design. The Engram system, still in an embryonic stage, is not just tooling. It is a living prototype of how creation can evolve, adapt, and reconfigure itself in real time.
SIDE KEY develops currently, in collaboration with Abadoon, a set of HTML-based audio tools aimed at making sound creation accessible to everyone. In a world where money often dictates the rules of access, SIDE KEY advocates a different vision: total creative freedom, without subscriptions, without barriers, and without dependence on closed software. The goal is simple: open up tools to release imagination rather than limit it.
In this frame, SIDE KEY is no longer just a project name. It is a modular living system where human intuition, code logic, and sonic matter intersect.
[ Version française ]
Citoyen du monde.
Electronique artisanale et frequences sur mesure depuis 2011. Projet ne en France, supposement pilote par un humain, SIDE KEY navigue entre electronique et ambient hypnotique. Philosophie : des textures qui murmurent ce que les mots ne savent pas dire. La musique electronique est l'art de peintre en son ce que le langage n'ose pas formuler.
J'ai commence l'exploration de la synthese en 2004 avec une KORG EMX-1, une ESX-1 et une console Mackie Onyx. Depuis, mon travail a evolue avec les technologies numeriques, en poussant constamment les limites du sound design. Je suis passe par Cubase SX et les premieres generations de plug-ins (Battery, Massive, impOSCAR), avant d'evoluer vers la synthese wavetable moderne et des ecosystemes de plug-ins avances. Aujourd'hui, je me concentre sur un sound design complexe combinant synthese wavetable, systemes de modulation et visualisation par oscilloscope afin de creer des signatures sonores uniques.
En parallele de la production, j'ai travaille comme technicien son sur des scenes live, ingenieur audio pour des emissions TV en direct, ainsi que dans des studios acoustiques et des environnements de mesure. Apres de nombreuses annees au sein de Polymorph Music, j'ai mis ma carriere en pause. De retour depuis 2025, je redecouvre mes outils avec une energie et une curiosite renouvelees. Branche-toi, lance le play, profite du voyage.
A l'origine de SIDE KEY, le projet n'etait pas un navire solitaire. Il etait un duo construit par deux etudiants en audiovisuel, Mikshake et Gael, partageant la meme envie de sculpter le son comme une matiere plutot qu'une simple musique. Avec le temps, les chemins ont diverge et les trajectoires se sont separees. J'ai choisi de poursuivre seul, non pas comme une continuation, mais comme une reconstruction. SIDE KEY est devenu une architecture solo, ou chaque frequence devient une decision et chaque silence un choix de design.
Derriere le sound design et l'identite sonore existe une couche technologique profonde. Depuis toujours, je suis attire par les systemes informatiques, le code et le hacking creatif sont des moyens de comprendre et refoger le reel. Cette curiosite anime aujourd'hui directement la production, le design logique et l'ingenierie audio. Recemment, cette architecture s'est etendue au-dela de la musique. J'integre des code et je developpe des nodes d'IA personnalises comme extension de la meme logique creative qui structure mon sound design. Le systeme Engram, encore au stade embryonnaire, n'est pas simple outil. C'est un prototype embryonnaire vivant de la facon dont la creation peut evoluer, s'adapter et se reconfigurer en temps reel.
SIDE KEY developpe actuellement, en collaboration avec Abadoon, des outils audio en HTML afin de rendre la creation sonore accessible a tous. Dans un monde ou l'argent dicte souvent les regles d'acces, SIDE KEY defend une autre vision : celle d'une liberte de creation totale, sans abonnements, sans barrieres et sans dependance a des logiciels fermes. L'objectif est simple : ouvrir les outils pour liberer l'imagination plutot que la contraindre. Dans ce cadre, SIDE KEY n'est plus seulement un nom de projet. C'est un systeme vivant modulaire ou intuition humaine, logique de code et matiere sonore s'entrecroisent.
S Ξ r v i c Ξ s
Sync · Film & TV
Original electronic music for film, short films, TV series and broadcast. Drum & Bass, Ambient, Urban Electro — tailored to scene and emotion.
Musique électronique originale pour cinéma, court-métrages, séries TV et broadcast. Drum & Bass, Ambient, Urban Electro — adapté à la scène et à l'émotion.
Sync · Advertising
High-energy tracks for ads, brand content and trailers. Custom compositions or exclusive licenses from the existing catalogue.
Musique percutante pour publicités, brand content et bandes-annonces. Compositions sur mesure ou licences exclusives depuis le catalogue.
Sync · Video Games
Adaptive and loopable soundscapes for video games and interactive media. From atmospheric ambient to intense D&B combat sequences.
Ambiances adaptatives et bouclables pour jeux vidéo et médias interactifs. De l'ambient atmosphérique aux séquences D&B intenses.
Sound Design
Custom patches, wavetable synthesis, tailor-made sonic identities. No presets, no sample packs. Every frequency is a design decision.
Patches sur mesure, synthèse wavetable, identités sonores uniques. Aucun preset, aucun sample pack. Chaque fréquence est une décision de design.
All tracks crafted from scratch · Wavetable synthesis · No presets · No sample packs
Toutes les musiques créées de zéro · Synthèse wavetable · Aucun preset · Aucun sample pack
F Λ Q
Who is SIDE KEY?
SIDE KEY is a French electronic music producer, sound designer and professional digital audio tools developer, based in France and active since 2011. He specializes in Drum & Bass, Neurofunk, Urban Electro, Synthwave and hypnotic Ambient music. All sounds are crafted from scratch using advanced synthesis techniques — no presets are ever used. Beyond music, he develops VST3 audio plugins under the name Side Key System.
Is SIDE KEY a professional audio plugin developer?
Yes. Under the brand Side Key System, SIDE KEY develops VST3 audio plugins. Released products include Keystone, Pikos and Merlin MTR (free metering/analysis tools), Nuke Mk1 and Nuke Multiband (feed-forward compressors), Mext (an extended Nuke Multiband with linear phase crossover and sidechain control) and the Sabotage series, Sabotage 76 and M76 Sabotage (1176-style feedback FET compressors).
What genres does SIDE KEY produce?
Drum & Bass, Neurofunk, Urban Electro, Synthwave, hypnotic Ambient and experimental electronic music, including jazz-influenced pieces and cinematic compositions suitable for sync licensing.
What is SIDE KEY's real name?
SIDE KEY is the artist and brand name of Mikshake, also styled as sidekey, Sidekey, Side key, Side Key, or SIDΞ KΞY. The project was founded in France in 2011.
Where can I listen to SIDE KEY's music?
On YouTube at youtube.com/@SideKeyMusic and on SoundCloud at soundcloud.com/side-key. SIDE KEY is also present on Instagram, TikTok, Facebook, X (formerly Twitter) and Bilibili.
Does SIDE KEY offer sync licensing?
Yes. Sync licensing is available for film, TV series, advertising, brand content, video games, trailers and interactive media — across Drum & Bass, Neurofunk, Urban Electro and Synthwave. Custom compositions are available on request. Contact: [email protected].
What tools and synthesizers does SIDE KEY use?
Massive X and Serum as primary synthesizers, with entirely custom patches — no presets. Production history includes a KORG EMX-1, ESX-1 and a Mackie Onyx console, alongside experience in wavetable synthesis and advanced modulation design.
What are SIDE KEY's notable collaborations and credits?
Collaborations include Missill, M.O.P., Dynamite MC, Kerli and Light Over Paris. Music has been published through Namco Bandai, Polymorph Music and KA Production, and SIDE KEY was featured as an Artist in Residence by Native Instruments.
How long has SIDE KEY been active?
Active as an electronic music producer since 2011, with roots in electronic synthesis going back to 2004 — over a decade of production experience in Drum & Bass and related genres.
What free tools has SIDE KEY created?
Several free browser-based audio tools live on sidekey.fr: SkcOOL V2.3 (a step sequencer), Wraith V1.0, and Camino V1.7 (a synthesizer) — plus Fizziq, a free HTML arcade game with a global online leaderboard. All available in the Lab & Games section.
Does SIDE KEY make VST3 plugins?
Yes, under the name Side Key System. Keystone (spectrum analyzer), Pikos (transient meter & soft clipper) and Merlin MTR (8-module analyzer) are released and free on KVR Audio. Nuke Mk1, a feed-forward compressor, is available on Gumroad for €29 with a free demo. Nuke Multiband, the same engine split into three bands, is free permanently and serves as the demo for Mext, an extended paid version with a linear phase crossover and full sidechain control (€59). Sabotage 76, a free 1176-style feedback FET compressor, is also available, alongside M76 Sabotage, its multiband sibling. See the Plug Ins page for details.
L Λ b & G Λ m Ξ s
[ TUT0RIΛLS ]
Sound design, synthesis, oscilloscope, plug-in management. The stuff I wish someone had explained to me properly. Built from scratch, no presets, no fluff. Current series: Massive X and Battery 4. More coming.
[ ΛUDIO TOOLS ]
[ GΛMΞS ]
Ξ n g r Λ m · S I D Ξ K Ξ Y
C 0 n t Λ c t
[ GΞT IN †OUCH ]